Solid Works Training in Coimbatore key Features
- Industry's most extensive curriculum
- The program offered online with live interactive mentoring sessions on weekends
- Learn the top skills of computer-aided designing
- Get successful career transitions
- Get a course completion certificate
- Receive placement help from experts onboard.
About Solidworks Course in Coimbatore
CubikCadd Solidworks training in Coimbatore is a practical course that teaches learners about the use and application of Solidworks. The program is computer-aided design software used to create 3d and 2d models and architecture. The software is very useful in creating architectural and commercial blueprints into 3d and 2d models. Therefore, the sole aim of this training is to teach and prepare the participants with Solidworks.
What is Solidworks?
- Solidworks is a tool that is used by mechanical, electrical, and civil engineers. Among them, mechanical engineers use this software at the most as it has many features related to them.
- Solidworks is an easy learning computer-aided software that has a boom in the market nowadays and also the license copy is available at a cheaper rate.
- Solidworks is designed by Dassault systems which is also a manufacturer of Catia. Dassault systems are good in designing surfacing tools but this product is good for modeling purposes.
- There are more than 1, 65,000 companies around the world who use SolidWorks professionally in their manufacturing unit.
- Solid works are very user-friendly software and the commands used are very easy to learn if you are from the mechanical field.
- Solid works are not constrained software which allows you to draw even if the reference is not mentioned.
- Learners or newly pass out students feel very comfortable with this software as they can make use of it in a friendly way.
Which tangible skills you will learn in this Course?
In this Solidworks Training Certification you will learn the following skills: –
- Basics of geometrically dimensioning and tolerance will be taught as it is a part of drawing dimensions.
- How to handle the software professionally by making familiar to all commands.
- A candidate is supposed to go through the complete syllabus with theoretical and practical knowledge that gives him/her immense knowledge about Solidworks.
- Part modeling is the basic start-ups which he will learn but creating a model that includes all features like the pattern, loft, swept.
- Assembling all parts is the skill that you will be taught here. There are more chances that you may lose any reference and may come up with several errors. Sometimes finding an error in the assembly also takes loads of time.
- Drawing as per company standard, using ASMI codes and features should be done. Everything is taught under practice.
- Using tolerances in annotations, and proper application of Geometric dimensioning and tolerance features.
- The animation is the major feature where the candidate can move the parts and give them a unique feature of the movement. Usually, this is done in case of gears, opening doors, sliding tools, rotating equipment like wheel or drill, etc.
Who should learn Solidwork?
To learn this CubikCadd Solidworks Training in Coimbatore course target learners would be:
- An engineering student who is pursuing his study would be a good candidate.
- Enthusiastic people about engineering are good to learn this Solidworks Course Online.
- Candidates who are working in the manufacturing industry or on a construction site then by learning this software would help to boom his career.
- Existing CAD professionals who know other tools apart from Solidworks seems to be a good candidate. It is better for them as much as they grab the knowledge.
- Sometimes analysts may also require SolidWorks to pre-process the model to make the model fit for simulation.
What Will I Learn from CubikCadd?
You get to learn about the below skill from Cubik Cadd Centre in Coimbatore.
- Basics of geometrically dimensioning and tolerance will be taught as it is a part of drawing dimensioning.
- How to handle the software professionally by making familiar to all commands.
- Part modelling is the basic start-ups which he will learn but creating a model which include all features like the pattern, loft, swept.
- Assembling all parts is the skill which you will be taught here.
Solid Works Syllabus
1.Introduction to Engineering Drawings and Design Techniques
2.Solidworks User Interface
Introduction to Solid Works
- Part Mode
- Assembly Mode
- Drawing Mode
- System Requirements
- Getting Started with Solid Works
- Menu Bar and Solid Works menus
- Command Manager
- Part Mode Command Managers
- Assembly Mode Command Managers
- Drawing Mode Command Managers
- Customized Command Manager
- Toolbar
- Pop-up Toolbar
- View (Heads-Up) Toolbar
- Shortcut Bar
- Mouse Gestures
- Dimensioning Standard and Units
- Important Terms and Their Definitions
- Feature-based Modeling
- Parametric Modeling
- Bidirectional Associativity
- Windows Functionality
- Geometric Relations
- Blocks
- Library Feature
- Design Table
- Equations
- Collision Detection
- What’s Wrong Functionality?
2D Command Line Emulator
- SimulationXpress
- Physical Dynamics
- Physical Simulation
- Seed Feature
- Feature Manager Design tree
- Absorbed Features
- Child Features
- Dependent Features
- Auto-Backup Option
- Selecting Hidden Entities
- Color Scheme
- Self-Evaluation Test
Basic Sketch and 3D Sketching
- The Sketching Environment
- Starting a New Session of Solid Works
- Work flow customization Area
- Task Panes
- Solid Works Resources Task Pane
- Design Library Task Pane
- File Explorer Task Pane
- View Palette Task Pane
- Appearances, Scenes, and Decals Task Pane
- Custom Properties Task Pane
- Starting a New Document in Solid Works
Part Assembly Drawing
- Understanding the Sketching environment
- Setting the Document Options
- Modifying the Drafting Standards
- Modifying the Linear and Angular Units
- Modifying the Snap and Grid Settings
- Learning Sketcher Terms
- Origin
- Inferencing Lines
- Select tool
- Selecting Entities Using the Box Selection
- Selecting Entities Using the Cross Selection
- Selecting Entities Using the SHIFT and CTRL Keys
- Invert Selection Tool
- Drawing Lines
- Orientation Rollout
- Options Rollout
- Drawing Continuous Lines
- Drawing Individual Lines
- Line Cursor Parameters
- Drawing Tangent or Normal Arcs Using the Line Tool
- Drawing Construction Lines or Centerlines
- Drawing the Lines of Infinite Length
- Drawing Circles
- Drawing Circles by Defining their Center Points
- Drawing Circles by Defining Three Points
- Drawing Construction Circles
- Drawing Arcs
- Drawing Tangent/Normal Arcs
- Drawing Center point Arcs
- Drawing 3 Point Arcs
- Drawing Rectangles
- Drawing Rectangles by Specifying their Corners
- Drawing Rectangles by Specifying the Center and a Corner
- Drawing Rectangles at an Angle
- Drawing Center point Rectangles at an Angle
- Drawing Parallelograms
- Drawing Polygons
- Drawing Splines
- Drawing Slots
- Creating a Straight Slot
- Creating a Center point Straight Slot
- Creating a 3 Point Arc Slot
- Creating a Center point Arc Slot
- Placing Sketched Points
- Drawing Ellipses
- Drawing Elliptical Arcs
- Drawing Parabolic Curves
- Drawing Display Tools
- Zoom to Fit
- Zoom to Area
- Zoom In/Out
- Zoom to Selection
- Pan
- Previous View
- Redraw
- Deleting Sketched Entities
- Self-Evaluation Test
EDITING AND MODIFYING SKETCHES
- Editing Sketched Entities
- Trimming Sketched Entities
- Extending Sketched Entities
- Filleting Sketched Entities
- Chamfering Sketched Entities
- Offsetting Sketched Entities
- Mirroring Sketched Entities
- Mirroring While Sketching (Dynamic Mirror Entities)
- Moving Sketched Entities
- Rotating Sketched Entities
- Scaling Sketched Entities
- Copying and Pasting Sketched Entities
- Creating Patterns
- Creating Linear Sketch Patterns
- Creating Circular Sketch Patterns
- Editing Patterns
- Writing Text in the Sketching Environment
- Modifying Sketched Entities
- Modifying a Sketched Line
- Modifying a Sketched Circle
- Modifying a Sketched Arc
- Modifying a Sketched Polygon
- Modifying a Spline
- Modifying the Coordinates of a Point
- Modifying an Ellipse or an Elliptical Arc
- Modifying a Parabola
- Dynamically Modifying and Copying Sketched Entities
- Splitting Sketched Entities
ADDING RELATIONS AND DIMENSIONS TO SKETCHES
<- Applying Geometric Relations to Sketches
- Applying Relations Using the Add Relations Property Manager
- Design Intent
- Dimensioning a Sketch
- Horizontal/Vertical Dimensioning
- Aligned Dimensioning
- Angular Dimensioning
- Diameter Dimensioning
- Radius Dimensioning
- Linear Diameter Dimensioning
- Ordinate Dimensioning
- Concept of a Fully Defined Sketch
- Fully Defined
- Over defined
- Under defined
- Dangling
- No Solution Found
- Invalid Solution Found
- Sketch Dimension or Relation Status
- Deleting Over defining Dimensions
- Displaying and Deleting Relations
- Opening an Existing File
- Address Bar
- File name
- Type Drop-down List
- Open as Read-Only
- Quick view
- References
- Configurations
- Display States Area
4.Part Modeling And Advance Part Modeling
- Advanced Dimensioning Techniques Fully Defining the Sketches
- Dimensioning the True Length of an Arc
- Measuring Distances and Viewing Section Properties
- Measuring Distances
- Determining the Section Properties of Closed Sketches
- Creating Base Features by Extruding Sketches
- Creating Thin Extruded Features
- Creating Base Features by Revolving Sketches
- Creating Solid Revolved Features
- Creating Thin Revolved Features
- Determining the Mass Properties of Parts
- Dynamically Rotating the View of a Mode
- Rotating the View Freely in 3D Space
- Rotating the View around a Selected Vertex, Edge, or Face
- Modifying the View Orientation
- Changing the Orientation Using the Reference Triad
- Restoring the Previous View
- Displaying the Drawing Area in Viewports
- Displaying the Drawing Area in Two Horizontal Viewports
- Displaying the Drawing Area in Two Vertical Viewports
- Displaying the Drawing Area in Four Viewports
- Display Modes of a Model
- Wireframe
- Hidden Lines Visible
- Hidden Lines Removed
- Shaded With Edges
- Shaded
- Additional Display Modes
- Shadows in Shaded Mode
- Perspective
- Assigning Materials and Textures to Models
- Assigning Materials to a Model
- Changing the Appearance of the Model
- Editing the Appearances
ADVANCED MODELING TOOLS-I
- Advanced Modeling Tools
- Creating Simple Holes
- Creating Standard Holes Using the Hole Wizard
- Adding External Cosmetic Threads
- Creating Fillets
- Selection Methods
- Creating Fillets Using the FilletXpert
- Creating Chamfers
- Creating Shell Features
- Creating Wrap Features
ADVANCED MODELING TOOLS-II
- Advanced Modeling Tools
- Creating Mirror Features
- Creating Linear Pattern Features
- Creating Circular Pattern Features
- Creating Sketch Driven Patterns
- Creating Curve Driven Patterns
- Creating Table Driven Patterns
- Creating Fill Patterns
- Creating Rib Features
- Displaying the Section View of a Model
- Changing the Display States
EDITING FEATURES
- Editing the Features of a Model
- Editing Using the Edit Feature Option
- Editing Sketches of the Sketch-based Features
- Changing the Sketch Plane of the Sketches
- Editing by Selecting an Entity or a Feature
- Editing Using the Instant3D Tool
- Editing Features and Sketches by Cut, Copy, and Pastev
- Cutting, Copying, and Pasting Features and Sketches from One Document
- To the Other
- Copying Features Using Drag and Drop
- Deleting Features
- Deleting Bodies
- Suppressing Features
- Unsuppressing the Suppressed Features
- Unsuppressing Features with Dependents
- Hiding Bodies
- Moving and Copying Bodies
- Reordering the Features
- Rolling Back the Feature
- Renaming Features
- Creating Folders in the Feature Manager Design tree
- What’s Wrong Functionality?
ADVANCED MODELING TOOLS-III
- Advanced Modeling Tools
- Creating Sweep Features
- Creating Cut-Sweep Features
- Creating Loft Features
- Adding a Section to a Loft Feature
- Creating Lofted Cuts
- Creating 3D Sketches
- Creating Grid Systems
- Editing 3D Sketches
- Creating Curves
- Extruding a 3D Sketch
- Creating Draft Features
ADVANCED MODELING TOOLS-IV
- Advanced Modeling Tools
- Creating Dome Features
- Creating Indents
- Creating Deform Features
- Creating Flex Features
- Creating Fastening Features
- Creating the Mounting Boss
- Creating Snap Hooks
- Creating Snap Hook Grooves
- Creating Vents
- Creating a Lip/Groove Feature
- Creating Freeform Features
- Face Settings Rollout
- Control Curves Rollout
- Control Points Rollout
- Display Rollout
- Dimensioning a Part Using DimXpert
- Specifying the Datum
- Pop-up Toolbar
- Adding Dimensions
- Specifying the Location of a Feature
- Adding Geometric Tolerance to the Features
- Collecting Pattern Features
- Adding Dimensions Automatically
5.Reference Geometry and Configuration
- Importance of Sketching Planes
- Reference Geometry
- Reference Planes
- Creating New Planes
- Creating Reference Axes
- Creating Reference Points
- Creating Reference Coordinate Systems
- Advanced Boss/Base Options
- From
- End Condition
- Direction of Extrusion
- Modeling Using the Contour Selection Method
- Creating Cut Features
- Creating Extruded Cuts
- Handling Multiple Bodies in the Cut Feature
- Creating Revolved Cuts
- Concept of the Feature Scope
- Equations and Configurations
- Working with Equations
- Linking Dimensions
- Working with Configurations
- Creating Configurations by Using Design Tables
- Changing the Suppression State by Using the Design Table
- Editing the Design Table
- Deleting the Design Table
- Changing the Suppression State of a Component without Invoking the
- Design Table
- Changing the Visibility of Components in Different Configurations of an
- Assembly
6.Design Library/Library features
- Library Features
- Creating a Library Feature
- Placing Library Features in a Part
- Editing the Library Features
- Dissolving the Library Features
WORKING WITH BLOCKS
- Introduction to Blocks
- Blocks Toolbar
- Saving a Sketch as a Block in the design Library
- Creating Mechanisms by using Blocks
- Creating the Rack and Pinion Mechanism
- Creating the Cam and Follower Mechanism
- Applying Motion to Blocks
- Creating Parts from Blocks
- Selected Blocks
- Block to Part Constraint
7.Import and Export Tools
- Import Diagnostics
- Dissolve Features
- Feature recoganize
8.Sheetmetal Design
- Sheet Metal Design
- Designing the Sheet Metal Components by Creating the Base Flange
- Creating the Base Flange
- Understanding the Feature Manager Design tree of a Sheet Metal Component
- Creating the Edge Flange
- Creating Tabs
- Creating the Sketched Bend
- Creating the Miter Flange
- Creating Closed Corners
- Creating Hems
- Creating the Jog Bend
- Breaking the Corners
- Creating Cuts on the Planar Faces of the Sheet Metal Components
- Creating Lofted Bends
- Creating a Flat Pattern View of the Sheet Metal Components
- Creating Sheet Metal Components from a Flat Sheet
- Creating a Sheet Metal Component From a Flat Part
- Converting a Part or a Flat Part into Sheet Metal by Adding Bends
- Adding Bends to the Flattened Sheet Metal Component
- Unbending the Sheet Metal Part Using the No Bends Tool
- Creating a Sheet Metal Component By Designing it as a Part
- Types of Bends
- Converting a Solid Body into a Sheet Metal Part
- Designing a sheet Metal Part from a Solid Shelled model
- Ripping the Edges
- Creating Cuts in Sheet Metal Components Across the Bends
- Creating Cuts in a Sheet Metal Component Created from a Solid Model
- Creating Cuts in a Sheet Metal Component Created Using the Base Flange
- Creating Cylindrical and Conical Sheet Metal Components
- Generating the Drawing View of the Flat Pattern of the Sheet Metal Components
9.MBD Dimensioning
10.Surface Modeling
- Surface Modeling
- Creating an Extruded Surface
- Creating a Revolved Surface
- Creating a Swept Surface
- Creating a Lofted Surface
- Creating a Boundary Surface
- Creating a Planar Surface
- Creating a Fill Surface
- Creating a Radiated Surface
- Offsetting Surfaces
- Trimming Surfaces
- Untrimming Surfaces
- Extending Surfaces
- Knitting Surfaces
- Filleting Surfaces
- Creating a Mid-Surface
- Deleting Holes from Surfaces
- Replacing Faces
- Deleting Faces
- Moving and Coping Surfaces
- Mirroring Surface Bodies
- Adding Thickness to Surface Bodies
- Creating a Thicken Surface Cut
- Creating a Surface Cut
10.Weldment Design
11.Bottom Up and Top Down Assembly design
- Assembly Modeling
- Types of Assembly Design Approach
- Creating Bottom-Up Assemblies
- Placing Components in the Assembly Document
- Assembling Components
- Creating Top-down Assemblies
- Creating Components in the Top-down Assembly
- Moving Individual Components
- Moving Individual Components by Dragging
- Moving Individual Components Using the Move Component Tool
- Rotating Individual Components
- Rotating Individual Components by Dragging
- Rotating Individual Components Using the Rotate Component Tool
- Moving and Rotating Individual Components Using the Triad
- Assembly Visualization
13.Mating parts in Assembly
- Advanced Assembly Mates
- Applying the Symmetric Mate
- Applying the Width Mate
- Applying the Distance Mate
- Applying the Angle Mate
- Applying the Path Mate
- Mechanical Mates
- Applying the Cam Mate
- Applying the Gear Mate
- Applying the Rack Pinion Mate
- Applying the Screw Mate
- Applying the Hinge Mate
- Creating Sub-assemblies
- Bottom-up Sub-assembly Design Approach
- Top-down Sub-assembly Design Approach
- Inserting a New Sub-assembly
- Deleting Components and Sub-assemblies
- Editing Assembly Mates
- Replacing Mated Entities
- Editing Components
- Editing Sub-assemblies
- Dissolving Sub-assemblies
- Replacing Components
- Creating Patterns of Components in an Assembly
- Feature Driven Pattern
- Local Pattern
- Copying and Mirroring Components
- Copy a Component with Mates
- Simplifying Assemblies using the Visibility Options
- Hiding Components
- Suppressing and Unsuppressing the Components
- Changing the Transparency Conditions
- Changing the Display States
12.Exploding Assemblies
- Creating the Exploded State of an Assembly
- Creating the Explode Line Sketch
13.Evaluating Parts And Assemblies
- Checking Interferences in an Assembly
- Checking the Hole Alignment
- Creating Assemblies for Mechanism
- Analyzing Collisions Using the Collision Detection Tool
14.Detailing,BOM,And Balooning Tools
- The Drawing Mode
- Starting a Drawing Document
- Starting a New Drawing Document Using the New Solid Works Document
- Dialog Box
- Starting a New Drawing Document from the Part/Assembly Document
- Types of Views
- Model View
- Projected View
- Section View
- Aligned Section View
- Auxiliary View
- Detail View
- Broken View
- Broken-out Section View
- Crop View
- Alternate Position View
- Generating Standard Drawing Views
- Generating Model Views
- Using the View Palette to Place the Drawing Views
- Generating the Three Standard Views
- Generating Standard Views Using the Relative View Tool
- Generating Standard Views Using the Predefined View Tool
- Generating Derived Views
- Generating Projected Views
- Generating Section Views
- Generating Aligned Section Views
- Generating Broken-out Section Views
- Generating Auxiliary Views
- Generating Detail Views
- Cropping Drawing Views
- Generating Broken Views
- Generating Alternate Position Views
- Generating Drawing Views of the Exploded State of an Assembly
- Working with Interactive Drafting in Solid Works
- Editing and Modifying Drawing Views
- Changing the View Orientation
- Changing the Scale of Drawing Views
- Deleting Drawing Views
- Rotating Drawing Views
- Manipulating the Drawing Views
- Modifying the Hatch Pattern in Section Views
- Properties Rollout
- Options Rollout
WORKING WITH DRAWING VIEWS-II
- Adding Annotations to Drawing Views
- Generating Annotations Using the Model Items Tool
- Adding Reference Annotations
- Aligning the Dimensions
- Editing Annotations
- Adding the Bill of Materials (BOM) to a Drawing
- Table Template Rollout
- Table Position Rollout
- BOM Type Rollout
- Configurations Rollout
- Part Configuration Grouping Rollout
- Keep Missing Item Rollout
- Item Numbers Rollout
- Setting Anchor Point for the BOM
- Linking Bill of Materials
- Adding Balloons to the Drawing Views
- Adding Balloons using the Auto Balloon tool
- Adding New Sheets to the Drawing Views
- Editing the Sheet Format
- Creating User-Defined Sheet Formats
15.Mold and Cavity Creation using Solidworks
- Multi Body technique
- TopDown Technique
- Mold Tools
- Surface Technique
16.Solidworks routing and pipin
- Introduction About Routring and piping
- Piping and Tubing Components
- StartBy Drag/Drop
- Start at Point
- Adding Fittings
- Split Route
- Change Route Diameter
- Adding Slope
- Covering
- Routing Manager
17.Tolerance Analyst
Solidworks Motion Analysis
- 1.Basic Motion and Animation
- 2.Advance Motion tools
- 3.Results Plots and Animation
Basic Geometric Dimensioning and Tolerancing
Project: Solidworks - Bike & Scooter Disk Calliper
This is a software that lets you create and design the blueprints of 3d models basically which an engineer does later of which can be converted into files. Our experts at CubikCadd will help you learn solid work from the basics till you master in it.
Through this Solidworks course, you shall learn product design, engineering functions in Solidworks.This application lets designers quickly sketch out their ideas experiment with features and dimensions, production models and detailed drawings. The tool is used to making blueprints, concepts designing’s for Engineering, Architectural
- The course will help you design and create products
- Learn solid design modelling
- Create 3D models and precision it
- Learn advanced features in product assembly, product designing, and other related mechanisms
- Learn how to coursework during manufacturing process
- Create and render computer aided models.
Solidworks training is a practical course that teaches learners about the use and application of Solidworks. The program is computer-aided design software used to create 3d and 2d models and architecture. The software is very useful in creating architectural and commercial blueprints into 3d and 2d models. Therefore, the sole aim of this training is to teach and prepare the participants with Solidworks.